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The Blood of Dawnwalker sequel may not have the divisive time mechanic that so many players dislike: 'We will not force it,' game director says
Konrad Tomaszkiewicz says players can use mods if they don't like Dawnwalkers ticking clock, but he encourages everyone to give it a chance first.
AI Summary
Game director Konrad Tomaszkiewicz acknowledges the “time” mechanic in The Blood of Dawnwalker—a limited resource that restricts player actions—has divided opinion. He says players who dislike the ticking clock can use mods to remove it, though he urges everyone to experience the system before deciding. The RPG’s reviewer, Australian editor Shaun Prescott, noted the mechanic adds urgency early on but also expressed a desire to pause for activities like gathering nirnroot or playing Gwent at his own pace.
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