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The Blood of Dawnwalker's controversial time mechanic won't necessarily be in a sequel, the game director says
The Blood of Dawnwalker director Konrad Tomaszkiewicz has told me the game's divisive time mechanic - which gives you a limited amount of time to save your family, and attaches a time-cost to every quest and notable action you do in the…
AI Summary
The director of The Blood of Dawnwalker, Konrad Tomaszkiewicz, said the game’s divisive time mechanic—where players have a limited window to rescue their family and each quest or major action consumes time—may not appear in a sequel. He discussed this in an interview, noting the mechanic’s role in the current title’s identity. No definitive decision about future inclusion was given.
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