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Playground Games' devs were so confident in Fable, they made me play the Gamescom demo twice
"We don't want to spoil anything," associate game director Will Kennedy as I started my much-anticipated Fable preview at Gamescom this year, "but we've got two very different loadouts for you to play with today." So began the hour-long,…
AI Summary
Playground Studios offered an hour‑long, behind‑the‑scenes preview of its long‑awaited fantasy RPG Fable at Gamescom, marking the first time anyone outside the studio has been allowed to play the game. Associate game director Will Kennedy introduced the demo, noting that attendees would experience two distinct loadouts. The preview ran behind closed doors, giving participants a hands‑on look at the title’s early build.
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