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Konami deliberately kept its multiple Silent Hill games secret from each studio, to avoid ideas crossing over
Konami deliberately kept the developers working on its Silent Hill projects apart, and didn’t show them what the other studios were working on.
Summary
Konami deliberately kept the developers working on its Silent Hill projects apart, and didn’t show them what the other studios were working on. That’s according to Screen Burn founder and Silent Hill Townfall director Jon McKellan , who stated during a panel at the MCM London Comic Con that his team wasn’t made aware of what was going on with the other Silent Hill games in development.
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