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Former id Software producer says the team faced the 'worst crunch' in the series' history on Doom: The Dark Ages – Revelations: 'There were days where I didn't…
"There were two months where I was working something like at least 12 hours every day." 0 The situation surrounding Doom: The Dark Ages – Revelations was already grim.
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A former id Software producer revealed that the development team endured the “worst crunch” in the Doom series while working on Doom: The Dark Ages, noting that for two months they were putting in roughly 12‑hour days.
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