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A multi-month delay for Deus Ex turned into a huge payoff for one of its best characters, says designer Harvey Smith
Smith's story about the late stages of Deus Ex development takes some time to get to the point, but it's a fun ride. 0 Nobody likes game delays. Sure, a delay is temporary and suck is forever , as Gabe Newell once said, but it still chafes.
Story Brief
Smith's story about the late stages of Deus Ex development takes some time to get to the point, but it's a fun ride. 0 Nobody likes game delays. Sure, a delay is temporary and suck is forever , as Gabe Newell once said, but it still chafes. But sometimes a little extra development time can go a very long way.
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