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Why GTA Games Are A “Stab In The Heart,” But Also Amazing, For Ex-Dishonored Dev
According to industry veteran Raphaël Colantonio, who worked on the Dishonored series at Arkane before starting his own studio, GTA games are "the biggest tease" and also "the biggest disappointment" for people who love immersive sim games.
AI Summary
Industry veteran Raphaël Colantonio, formerly of Arkane’s Dishonored team and now founder of his own studio, describes Grand Theft Auto titles as “the biggest tease” and “the biggest disappointment” for fans of immersive‑sim games. He frames the criticism without offense, noting the contrast between his background in immersive design and the open‑world focus of GTA. This perspective highlights the tension between expectations for deep simulation and the more action‑driven experience GTA delivers.
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