We've had two great Star Wars games this year, probably because… | HappeningNow.news

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We've had two great Star Wars games this year, probably because Lucasfilm Games says it's now "more flexible" about who it takes pitches from

This year has seen two highly-rated and beloved Star Wars games in the XCOM-like Zero Company, and the Burnout-like Galactic Racer.

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Two independent studios released well‑received Star Wars titles this year: the tactical strategy game *Zero Company* and the racing title *Galactic Racer*. Both were developed by small teams instead of the larger studios that have handled recent Star Wars games, such as Ubisoft’s *Outlaws* and EA’s *Battlefront*. Lucasfilm Games executive Douglas Reilly said the franchise’s stewards are now more open about who can receive the license. This shift aims to broaden the pool of developers eligible to create Star Wars games.

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