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"We felt that fans were getting a bit desensitised to the violence" Gears of War: E-Day devs made a "big investment" in gore, and weirdly, it works

"Brutality is a pillar of this game," says studio art director Aryan Hanbeck at The Coalition.

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Gears of War: E‑Day has attracted a solid audience, buoyed by commendatory early reviews and strong initial player numbers, a weekend before its general release.

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Read original at Eurogamer

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