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Tomb Raider: Legacy of Atlantis – the evolution of Lara Croft’s design
How Crystal Dynamics and Flying Wild Hog are reimagining gaming’s most iconic adventurer. When Lara Croft first leapt onto screens in 1996, she was a few hundred polygons and a fistful of pixels.
AI Summary
Crystal Dynamics and Flying Wild Hog are reimagining the iconic adventurer for Tomb Raider: Legacy of Atlantis. The original Lara Croft debuted in 1996 as a character made of only a few hundred polygons and a handful of pixels. Thirty years later, the new game uses technology the original team could only dream of to recreate her. Despite the advances, the developers say the only constant has been that she must still look like Lara.
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