Todd Howard's game design power is knowing when to make things… | HappeningNow.news

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Todd Howard's game design power is knowing when to make things 'simple and digestible' according to Skyrim's lead designer

Howard is "very good at putting himself in the seat of your typical player" says Bruce Nesmith.

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Howard is "very good at putting himself in the seat of your typical player" says Bruce Nesmith. Todd Howard is one of the most recognisable names in game development, yet despite this, the Bethesda director's overarching thoughts on game design remain something of an enigma. Howard has admitted that he doesn't like talking about his games. As such, we rarely get much insight into his broader design philosophy.

Read original at PC Gamer

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