The Outlast Trials' initial playtests went poorly: Designer says… | HappeningNow.news

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The Outlast Trials' initial playtests went poorly: Designer says 6-year development took 'a f**king long time' and 'a s**t-ton of prototypes'

Red Barrels co-founder Philippe Morin recently spoke on the trials The Outlast Trials outlasted.

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Red Barrels co‑founder Philippe Morin discussed the early playtesting of The Outlast Trials, noting that the initial sessions performed poorly. He said the game’s development spanned six years and involved “a s**t‑ton of prototypes,” reflecting a prolonged and iterative process. Morin’s comments highlight the extensive effort required to achieve the final experience despite the rough start.

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