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The original Grand Theft Auto was open-world because ‘we didn’t want to have to build a front end’, dev says
The main reason the Grand Theft Auto series was open-world was because the original game’s development team didn’t want to put together a front-end menu system for it, it’s emerged.
Summary
The main reason the Grand Theft Auto series was open-world was because the original game’s development team didn’t want to put together a front-end menu system for it, it’s emerged. A number of DMA Design developers recently took part in a Grand Theft Auto Origins panel at the Scottish Game Developers Association’s Games Day 2026 in Dundee, Scotland, to discuss the making of the first game in the series.
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