No publishers wanted Outlast because they'd 'rather invest $50,000… | HappeningNow.news

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No publishers wanted Outlast because they'd 'rather invest $50,000 in 10 mobile games' so Red Barrels relied on public investment programs and their own saving…

Outlast has long since established itself as a horror gaming staple with an impressive track record of two mainline games, a DLC, and an online multiplayer game that still scares the bejesus out of me.

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Red Barrels struggled to secure a publisher for Out Outlast, with Ubisoft rejecting the horror pitch and investors preferring to fund ten mobile games instead. Co‑founder Philippe Morin left his previous role and assembled a ten‑person team drawn from larger studios to develop the game. Lacking external backing, the studio turned to public investment programs and its own savings to finance development. The effort ultimately produced the first Outlast title, establishing the series as a lasting horror franchise.

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