Indiana Jones and the Great Circle once had a Grand Theft Auto… | HappeningNow.news

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Indiana Jones and the Great Circle once had a Grand Theft Auto inspired wanted system, because MachineGames was 'afraid' players would kill all the Nazis 'with…

"We penalised shooting so much in that game," says design director Jens Andersson.

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Design director Jens Andersson explained that MachineGames heavily penalized shooting in Indiana Jones and The Great Circle, leading the team to create a Grand Theft Auto‑style wanted system. The system was intended to discourage players from simply killing Nazis with guns, reflecting the developers’ desire to emphasize the series’ iconic, non‑lethal archaeology vibe.

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Read original at PC Gamer

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Part of Machinegames coverage 9 tracked stories

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