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I'm calling it: GTA 6 is officially an immersive sim, based on what you can do with NPCs
I don't mean to be contrarian (which is rare for me), but I've been generally unfazed by the hype for Grand Theft Auto 6 .
AI Summary
The author notes that, despite general hype, Rockstar’s marketing for Grand Theft Auto 6 has not resonated with them until an anecdote in Edge’s new feature changed their view. In that piece, Rockstar development head Phil Hooker recounted using unconventional crowd‑control tactics to ready a store for a heist, illustrating gameplay that emphasizes player interaction with NPCs. The story convinced the writer that GTA 6 should be seen as an immersive‑simulation experience, prompting heightened anticipation for the title.
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