GTA 6 was delayed partially because the amount of NPCs was… | HappeningNow.news

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GTA 6 was delayed partially because the amount of NPCs was 'horrifying' and required a dedicated studio full of writers to handle

"We [could have] hit that schedule, but it won’t be the game we want to make. "

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"We [could have] hit that schedule, but it won’t be the game we want to make." Grand Theft Auto 6 , originally slated to be released back in May, was delayed to November —the reason given at the time was "to finish the game with the level of polish you have come to expect and deserve".

Read original at PC Gamer

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