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Gears of War: E-Day studio finds a way to get more performance from Xbox Series S - one that other Xbox games could probably use

As a first-party Xbox title, Gears of War: E-Day is under pressure to look good and run well on Xbox consoles. This is especially challenging to do on Series S, due to the console's limited computing power compared to Series X.

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Gears of War: E‑Day, a first‑party Xbox title, faces pressure to maintain visual quality and performance across Xbox consoles. The challenge is greatest on the Series S, which has a smaller computing and memory capacity than the Series X. The Coalition, the game’s developer, has identified a method to work around the Series S’s limited memory pool, enabling the game to run more efficiently on the lower‑spec hardware.

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Read original at Eurogamer

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