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From Polish Museums to XBOX: Bringing the World of The End of the Sun to Life
Some of the quests in The End of the Sun began in an unusual way – with objects we discovered in small museums across Poland.
AI Summary
The development team behind The End of the Sun sourced inspiration for several quests from objects uncovered in small Polish museums, including an old tool and a piece of traditional craftsmanship that sparked entire story segments. The game is a first‑person adventure rooted in Slavic folklore, designed to feel alive by giving each building, object and detail its own history. By weaving these museum finds into the narrative, the creators aim to create a world where every element contributes to a richer, immersive experience.
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