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Dragon’s Dogma 2: Dark Arisen devs explain why they’re not abandoning the ‘friction’ that makes it special
Dragon’s Dogma 2: Dark Arisen’s director and producer discuss design friction, player feedback, and Switch 2 optimization When Capcom released the original Dragon’s Dogma 2, the RPG’s unconventional open-world design and commitment to…
AI Summary
The director and producer of Dragon’s Dogma 2: Dark Arisen explained that they are deliberately preserving the game’s “friction”—the challenging mechanics that differentiate the title—despite player feedback urging smoother experiences. They said the design choice aims to keep the core difficulty that fans expect while still refining other systems.
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