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Capcom plans to evolve RE Engine into an "AI-generation game engine"
Capcom wants to transform its in-house RE Engine into what it's calling an "AI-generation game engine".
Summary
Capcom wants to transform its in-house RE Engine into what it's calling an "AI-generation game engine". As reported by gamebiz (via VGC ), programmer Satoshi Ishida outlined the plans at the "Capcom Open Conference RE:2026" event yesterday (2nd October), explaining that the changes were coming as part of an ongoing overhaul dubbed the REX Project.
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