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Capcom Is Looking To Evolve Its RE Engine Into An 'AI-Generation Game Engine'
Capcom programmer Satoshi Ishida has detailed upcoming improvements to the company's proprietary RE Engine during the Capcom Open Conference RE: 2026.
AI Summary
Capcom programmer Satoshi Ishida outlined forthcoming upgrades to the company’s proprietary RE Engine at the Capcom Open Conference RE: 2026. He said the “REX” initiative aims to tackle modern development bottlenecks that lengthen production cycles. Planned enhancements include better tooling, streamlined quality‑assurance processes, and overall efficiency gains. The announcement signals Capcom’s intent to modernize its engine architecture to keep pace with evolving industry demands.
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