BioWare's cancelled Mass Effect game would've learned from Baldur's… | HappeningNow.news

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BioWare's cancelled Mass Effect game would've learned from Baldur's Gate 3 and The Witcher to deliver "a level of autonomy and choice that no other game has"

EA has closed its longtime studio partner BioWare , the iconic development house behind Mass Effect and Dragon Age, impacting around 50 staff who were in pre-production on the next Mass Effect game.

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EA has closed its longtime studio partner BioWare , the iconic development house behind Mass Effect and Dragon Age, impacting around 50 staff who were in pre-production on the next Mass Effect game. In the aftermath of EA's decision, one of those affected has shared a little about the project, claiming it would have featured unprecedented levels of player freedom and choice reactivity.

Read original at Eurogamer

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Part of Bioware coverage 22 tracked stories

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