Based on player data, Capcom's pretty happy with the difficulty… | HappeningNow.news

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Based on player data, Capcom's pretty happy with the difficulty level of Onimusha: Way of the Sword: 'We think it's hit the right spot'

One of the big topics of conversation around Onimusha: Way of the Sword when it released last month—and even before that, when Capcom first put out a demo of the game—was whether it was too easy.

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Capcom says player data shows the difficulty of Onimusha: Way of the Sword has hit the right spot, despite early concerns that the game might be too easy. Viral clips of early enemies standing idle had suggested a low challenge for fans of Sekiro, Nioh or Ninja Gaiden, but the author found those fears largely unfounded after playing the full game. Basic foes indeed pose little threat compared with the tougher bosses, and the harder difficulty is only unlocked after completing the campaign. A popular Nexusmods download that increases enemy aggression reflects ongoing interest from hardcore players.

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