Gaming · 4 views
As investors ask about GTA 6 and AI, Take-Two CEO once again puts faith in dev creativity, states making hit games "remains the purview of human beings"
"Making a big hit was hard then, and it's hard now, and it's going to be hard in the future.
AI Summary
During Take‑Two Interactive’s Q2 2027 earnings call, CEO Strauss Zelnick fielded investor questions after presenting the company’s financial results. He reiterated that creating a major hit has always been difficult and will remain challenging, emphasizing that successful games are still the domain of human creativity. One investor raised concerns about AI‑driven compilations and decompilations that have recently heightened piracy worries for publishers. Zelnick acknowledged the issue but maintained confidence in the company’s development teams.
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