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A long-overdue conversation with Jordan Mechner
The creator of Prince of Persia on why every generation has its defining prince. When I started working at PC Gamer in 2014, I began what I didn't realize at the time would become a bit of a ritual.
Summary
The creator of Prince of Persia on why every generation has its defining prince. When I started working at PC Gamer in 2014, I began what I didn't realize at the time would become a bit of a ritual. A few weeks before the San Francisco Game Developer's Conference that year, I sent the creator of one of PC gaming's first masterpieces, Prince of Persia, an email asking if he'd be in town.
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